Struct graphics::draw_state::state::Primitive
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pub struct Primitive { pub front_face: FrontFace, pub method: RasterMethod, pub offset: Option<Offset>, }
Primitive rasterization state. Note that GL allows different raster method to be used for front and back, while this abstraction does not.
Fields
front_face: FrontFace
Which vertex winding is considered to be the front face for culling.
method: RasterMethod
How to rasterize this primitive.
offset: Option<Offset>
Any polygon offset to apply.
Methods
impl Primitive
fn get_cull_face(&self) -> CullFace
Get the cull face, if any, for this primitive state.
Trait Implementations
impl PartialOrd<Primitive> for Primitive
fn partial_cmp(&self, __arg_0: &Primitive) -> Option<Ordering>
fn lt(&self, __arg_0: &Primitive) -> bool
fn le(&self, __arg_0: &Primitive) -> bool
fn gt(&self, __arg_0: &Primitive) -> bool
fn ge(&self, __arg_0: &Primitive) -> bool
impl Debug for Primitive
impl PartialEq<Primitive> for Primitive
impl Clone for Primitive
fn clone(&self) -> Primitive
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more